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The sketch and process of my creation and the research
UNIT1 Character design
This is a story that takes place in a flower shop, and I mainly created two main characters, which are inspired by cactus and bees
Here's the description of the two main characters
Viridius:on the left side,Symbolizing life, energy and natural restoration, he was inspired by the cactus.Sensitive , often speechless when facing customers, good at taking care of new( born) flowers, very lively and cheerful in front of familiar people and love to joke.weight:2kg;height:60cm
Abeja:The word is Spanish for bee, which is also the basis for the character.Although it is a bee, it is very lazy in the non-working hours only like to lie in bed, but no one cares more about the flowers than it do, very good at dealing with customers, but treat it's good friends and relatives often a little perfunctorily.weight:1kg;height:65cm
Several elves born in the flower shop, look after flowers in the flower shop every day, they are very friendly and can talk to humans,once they leave the flower shop, they become ordinary plants, but the good news is that they can survive as long as they have sunlight and water.
A character's setting is very important when we create them, such as how they were born, how they lived, how they treated their family and friends, how they reacted in different situations, what they like to do in life, and what they keep doing, their body language and their expressions when different things happen, the way they express their emotions, and the resistance they experience when pursuing their goals are all factors we should consider when developing a living character.
As I was creating these two characters, I looked up many pictures of flowers and converted them into fairies using their inspiration. I tried to sketch a lot of characters in this step. After that, I refined some of the characters that I was most interested in, sketched their expressions and movements, and considered their backgrounds.
The chimera
The main body of Chimera is made up of one of my favourite birds, which I photographed in the museum and then based on that, I took different parts of other animals like the deer antlers, the foot of a lizard, and put them together. Due to the fact there was no fixed light source or colour background when I shot, I decided to turn them all black and white, this will make the visuals more harmonious. I found myself when I making the collage as I can show my thoughts directly by Crop the pictures and stick them together.
unit 2
exercise1
Due to the fact that this was the room of a spiteful 90-year-old man, I made the following adjustments. I drew a wheelchair to show that the man's temper was due to the inconvenience of his legs and feet. An old man was nostalgic because his favorite dog died, but he was also saddened by his loss. The style of furniture I paint most often refers to the vintage furniture, so many of my pieces are wooden, like clocks. Old people have trouble walking, so beds and cabinets tend to be relatively short, and curtains are always drawn to one side, as they have trouble with their legs. As the old man is withdrawn and avoids going outside, he has a calendar in his room, and he rarely cleans it, resulting in cobwebs. He throws his books on the ground at will. There is also no life in the flowers he has raised.
This is a collage of the references I found
This is my drawing and process by traditional and digital drawing
Since it was my first time doing perspective drawing, I spent a lot of time studying the perspective relationship of objects. In the case of something like a circle, I had difficulty finding the corresponding position and angle in space
It is important to find the horizon and vanishing points accurately when painting. There may be many vanishing points in different directions, but they are all concentrated on the horizon
The following are some rough sketches I made to learn and understand perspective drawing
I've done some exercises with perspective, some exercises with scenes to improve my eyeball soup project.
the exercise of the robbed room
The forest
the exercise of the fishbowl room
the lighting exercise
Eyeball soup project
Research
My research on the house and furniture of the protagonist in this movie was similarly influenced by the tone of "Coraline", and I wanted to create a sense of the atmosphere and background of her life.
This is my rough sketch of my room, including perspective, what it includes, and how things are arranged.
MORE DETAIL RESEARCH
background setting
From 2000 to 2010, a monster fed on children's eyeballs in a remote cottage. Initially, the monster was mice and rabbits, so I designed a refrigerator and lockers in the scene because such animals like to store food, but some of the furniture was vintage because it lived here for so long.
ROOM VERSION 1
Based on my previous research, I came up with this line sketch for my room